Though  it enjoyed its heyday in the 1990s, the fighting game genre has been  around a lot longer than you might think. With a new combatant stepping  into the ring in this week's highly-anticipated crossover Marvel Vs.  Capcom 3, we decided to brush up on Dragon Punches by revisiting some of  history's toughest video games.

HEAVYWEIGHT CHAMP (1976) -- Among Sega's earliest releases, this  old-school, black and white coin-op game featured two boxing gloves --  one for each player -- which could be used to punch high or low. As rare  as it is rudimentary, it's arguably the very first hand-to-hand  fighting game.
KARATE  CHAMP (1984) -- If fighting gaming has a Pong, this is it. Unlike other  fighters of its time (like Jordan Mechner's awesome Karateka), Data  East's two-player game put the emphasis squarely on the moves, giving  players a unique dual-joystick control scheme from which to launch an  impressive array of punches, kicks, and jumps.
YIE  AR KUNG FU (1985) -- You might not known this Konami fighter by name,  but play it for a few minutes and you'll sense its deep influence  immediately. Players helped bare-knuckled star Oolong brawl through 11  weapon-wielding enemies by studying their moves and learning how best to  counter -- the blueprint of the fighting game genre moving forward.
STREET  FIGHTER (1987) -- The modern fighter was born with Capcom's Street  Fighter. While it never enjoyed the widespread popularity of its future  kin, it introduced now-ubiquitous concepts like six-button control and  the ability to "Hadouken!" a fireball. Fun fact: one arcade variant  included pressure-sensitive pads that could determine the strength and  speed of attacks based on how hard they were hit. Needless to say, those  machines didn’t last long.
STREET  FIGHTER II (1991) -- The first game started the fire, but the sequel  turned it into a raging inferno. The biggest difference? The cast. While  the original starred martial artists Ken and Ryu, Street Fighter II  featured eight playable characters covering an assortment of styles and  regions. It was such a smash, it warranted a good five tweaked  iterations ("Champion," "Hyper," Turbo", etc.) and countless ports.
MORTAL  KOMBAT (1992) -- Midway decided to turn the heat up even further by  pushing the taste envelope with this gruesome goodie. Its over-the-top  violence took center stage, enraging moral crusaders to the point that  it essentially birthed the ESRB ratings system. Often imitated but never  duplicated, the series is still going strong, with a reboot due out  later this year.
VIRTUA  FIGHTER (1993) -- Polygons! Prior to this Sega smash, they didn’t  really belong in fighting games. But that all changed once this 3D  combatant stepped into the ring, revolutionizing the genre with a robust  fighting engine and a groundbreaking visual style.
TEKKEN  (1994) -- Namco took Sega's basic 3D premise and ran with it, bumping  up the gameplay speed and covering a wider variety of fighting styles.  It also introduced a new control style in which each attack button  corresponded to a specific limb. The formula proved a big hit: the  Tekken franchise has sold nearly 40 million copies worldwide.
SOUL  CALIBUR (1998) -- You need the right tool for the job, and often, that  tool is a giant sword. Or nunchucks. Or perhaps a battle axe. Namco gave  the fighting genre a weapon infusion with the stellar Soul Blade  series, highlighted by the epic Soul Calibur for the Dreamcast. How  epic? A dozen years after its release, it's still the highest-rated  fighter ever.
SUPER  SMASH BROS. (1999) -- You don’t typically equate Nintendo with all-out  brawling, but that's exactly what gamers got in the blockbuster Super  Smash Bros. on the N64. Pitting mascot against mascot on multi-tiered  levels, its easy-to-learn-but-hard-to-master controls made it an instant  hit. Its two sequels did just as well -- the Wii's Super Smash Bros.  Brawl is consistently among the most played games on the system.
MARVEL  VS CAPCOM 2 (2000) -- Forget that "2" -- this is actually the fourth  entry in Capcom's fantastic comic/game crossover. Thanks to its massive  character list (56 in all), it's considered by genre fans to be one of  the coolest 2D fighting games ever.
STREET  FIGHTER IV (2009) -- While plenty of terrific fighting games emerged  during the first ten years of the 2000s, none recaptured the genre's  genius like this long-awaited great. Coupling gorgeous graphics with  newly simplified -- but no less deep -- gameplay, it's ushered in a new  era of video game fighting.
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